While exploring options for my next campaign, I wanted to look at how to run war in fifth edition. This article is non-system specific though, so it should work for any edition and Pathfinder. I wanted to make fighting on the front line feel spectacular and move along at a pace that won’t take too much time to complete.
From open world games, to not knowing what you should do next; it’s easy to get stuck in any campaign. Perhaps you’re tired of getting railroaded along, or you’ve got too many choices ahead of you, maybe only bad choices… This article should help you decide which routes to go while staying true to your character.
With the release of 5e material, I’ve gotten inspiration once again. Time to work on some Epic Ideas. Today, I present to you the playable race, Wildling. Wildlings are a type of skin shifter. There are three main types, the fang, the claw, and the talon. This post presents a fully detailed race for 5th edition Dungeons and Dragons.
So I did some work to my closet office area. I added a noise and light cancelling curtain. My wife and I wanted to see if it would help our kid sleep while we play. Mission success! With very few interruptions at the start of the night, we made it through a lot. It netted the group their first big experience point night. They still haven’t hit level two, in the third week of playing. It feels weird, but good. I’m so used to faster systems. For the first time in any of my campaigns with them, characters died before they hit level one and reality hit them hard… Warning: Spoilers for the Skulls and Shackles campaign lie ahead!