While exploring options for my next campaign, I wanted to look at how to run war in fifth edition. This article is non-system specific though, so it should work for any edition and Pathfinder. I wanted to make fighting on the front line feel spectacular and move along at a pace that won’t take too much time to complete.
From open world games, to not knowing what you should do next; it’s easy to get stuck in any campaign. Perhaps you’re tired of getting railroaded along, or you’ve got too many choices ahead of you, maybe only bad choices… This article should help you decide which routes to go while staying true to your character.
At the end of a session, there is nothing more satisfying than hearing my players complain and say how disappointed they are. Why? Because they are sad that the night is over, they were so caught up in the session that they didn’t realize it’s the end of the session and now they must wait, oh so long, till our next session. This article is non rules specific, and should help you come up with great ways to close out your game sessions in ways that keep your players excited for the next session.
It’s easy to let game night slip away into discussion time and going off on tangents. This article should help give you some good ideas on how to speed things up and get the most out of your session. It’s not rules specific so you should be able to put it to use for any system.
It’s been one heck of a holiday recovery. Second business closed in less than a year. Just wasn’t meant to be, not here anyways. The wife and I have been getting ready to move back to her home state after our vacation. It’s kept me from doing any work on the site, I apologize for that. I am going to try to mix things up. I want to produce both quality and quantity so I hope to develop a posting schedule that will feature several smaller articles during the week and one longer high quality article bi-weekly at minimum. This quality article will likely be adventures, major player or GM help articles, and other bigger discussion topics. In other news, I did manage to barter some work for an Asus transformer tablet with windows 8.1 which will really help with work on the go as far as this site goes.
Till then, thanks for being with me so far.
Drej has to deal with returning to Silverwood to get help from Nena’s mother. We find out how teleportation works in 5e, and demons, lots of them…
In this session, I treat my companions to a few things, and then we suddenly ALL the things. There was a lot of ‘downtime’ in this session, making up for all the combat of the previous two. There is some combat and all, but I actually ended up having to remind myself of my own character’s stats. I come from heavy role playing characters, such as bards, and casters, playing a neutral barbarian is proving rather tricky. I like it.